August 18, 2009

Student Art Writers & Critics



The Chaffey College Art History program and the Wignall Museum of Contemporary Art seek students with the ability and interest in writing about the visual arts. These students will have the opportunity to author articles for publication on issues relevant to the visual arts at Chaffey College. This is an excellent opportunity for students interested in careers in writing, criticism, art history and museum studies.

Contact John Machado, Art History, 909.652.6110,
or Rebecca Trawick, Wignall Museum, 909.652.6493.

August 17, 2009

Alphabet and Sky Burchard


Chaffey College and the Wignall Museum are pleased to present Alphabet: An Exhibition of Hand-Drawn Lettering & Experimental Typography and Sky Burchard: It’s Dangerous to Go Alone from August 24 – September 26, 2009, with a reception on September 9, 6-8pm. Sky Burchard will give a talk about his work on Monday, September 14, 2009, from 12:30 – 1:30pm.

Alphabet: An Exhibition of Hand-Drawn Lettering & Experimental Typography
Post Typography asked each of the 47 artists and designers in Alphabet: An Exhibition of Hand-Drawn Lettering & Experimental Typography to present their alphabets removed from the context of words and typography, therefore focusing on the shapes as an end. The 60 alphabets in this exhibition (all received through an international open call) are shown dissected into their base elements – A through Z – freeing the artists and designers from the confines of legibility. At the same time, they were challenged to expand the experiment into a complete system that goes beyond a short headline, the realm to which such experimentation is usually relegated.

Sky Burchard: It’s Dangerous to Go Alone
In It’s Dangerous to Go Alone, LA-based artist Sky Burchard will focus on the game The Legend of Zelda and the lone explorer “Link” and the weapons and tools he collects along his journey. In this exhibition, the viewer is allowed to enter into the video screen and is confronted with the formal issues inherent in the process of translating the pixilated two-dimensional representations in Zelda into physical objects. In this process, Burchard remains faithful to the representational system of the game and consequently the objects become abstracted as they depart from the conventional rules of three-dimensional representation. By delving into the world of games, It’s Dangerous to Go Alone also raises questions about the ways technology and fantasy can both supplement and replace social interaction and intimacy; the world of fantasy parallels Link's journey, where the process of becoming the hero supersedes the final goal, leaving the explorer perpetually alone on the journey.

(909) 652 - 6492
www.chaffey.edu/wignall